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The journey

The road so far.

Every milestone below is real development history, in the order it happened, from the first move to Unreal Engine 5 to the latest build. Each one links to the full story behind it.

  1. Transition to Unreal Engine 5

    After early experiments in Unity, we made the foundational move to UE5, unlocking high-fidelity visuals and advanced systems. First milestone: skating, dribbling, and responsive player animation in a test arena.

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  2. The rink and the gear

    Our first full-size futuristic ice rink set the visual identity everything else builds on: modular design, dynamic lighting, and sci-fi accents. The gear followed — animated menus and stylized hockey sticks with glowing circuit designs, merging the gameplay with the high-tech VHL look.

    Full view of the first VHL sci-fi ice rink model
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  3. First multiplayer session

    Multiple players connected and skated together on the same rink for the first time, going from local test to LAN session. The core competitive experience came to life.

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  4. Visual effects rework

    A major graphical overhaul: improved lighting, new movement and impact VFX, cleaner UI transitions, and polish passes pushing the project toward its esports vision.

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  5. First 8-player worldwide playtest

    Eight different people from around the world connected to the same lobby and played together for the first time. The jump from LAN sessions to real online play, with matchmaking, the server, and the netcode all tested under live conditions.

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  6. Skater model complete

    The finished VHL skater model entered the game, together with a new set of skating and idle animations. Current work: tuning the skating until it sells glide, edges, and momentum instead of footsteps.

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  7. Native rewrite and a dedicated server

    Every gameplay system rewritten in native C++ and made server-authoritative, ending host advantage and the stutter that came with it. VHL now runs on a dedicated machine in a Nuremberg data centre, 24 hours a day, so every player connects to the same neutral referee.

    Nuremberg
    LiveNuremberg, Germany— VHL’s dedicated alpha server.
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