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Virtual
Hockey League

In development · Playtests underway

Top-down hockey,
rebuilt for
competition.

Control one player. Win as a team.

Virtual Hockey League is a competitive online hockey game built with Unreal Engine 5. You control a single skater or goalie. Passing, positioning, reactions and teamwork decide who wins.

See the road so far

Why VHL

Built for competition

Dedicated servers

VHL runs on a dedicated server in Germany, 24/7. The server decides every play, so nobody gets a host advantage.

Every match counts

Every online match goes on your record: full stats, a rating that moves with each counted game, and a public leaderboard.

Fair by design

Free to play. Anything you can buy is cosmetic, and nothing you buy gives a gameplay advantage.

Pick your position. Hold it all match.

Queue for the role you want and play it from the first faceoff to the final horn. Every position has its own job, and the team that plays them together wins.

Servers

Where we play

Our servers run in Europe during the playtests. More regions will be announced as testing expands.

EUDE, NurembergLive
EU
VHL servers1 region

The ladder

Top of the table

View the leaderboard

Nobody has qualified yet.

A rating is shown after a player’s first five counted matches, and matches where bots filled seats never count on the public table. The first names appear here as soon as they do.

Join the
league

Private multiplayer playtests run through our Discord. Sign up, get the build, and play the next session with us.