In development · Playtests underway
Top-down hockey,
rebuilt for
competition.
Latest news
Patch notes, playtests and development updates.
Most announcements land in our Discord first.
Control one player. Win as a team.
Virtual Hockey League is a competitive online hockey game built with Unreal Engine 5. You control a single skater or goalie. Passing, positioning, reactions and teamwork decide who wins.
See the road so farWhy VHL
Built for competition

Dedicated servers
VHL runs on a dedicated server in Germany, 24/7. The server decides every play, so nobody gets a host advantage.

Every match counts
Every online match goes on your record: full stats, a rating that moves with each counted game, and a public leaderboard.

Fair by design
Free to play. Anything you can buy is cosmetic, and nothing you buy gives a gameplay advantage.
Pick your position. Hold it all match.
Queue for the role you want and play it from the first faceoff to the final horn. Every position has its own job, and the team that plays them together wins.

Striker
The finisher

Support
The playmaker

Defense
The wall

Goalie
The last stand
Servers
Where we play
Our servers run in Europe during the playtests. More regions will be announced as testing expands.
| EU | DE, Nuremberg | Live |
|---|
The ladder
Top of the table
Nobody has qualified yet.
A rating is shown after a player’s first five counted matches, and matches where bots filled seats never count on the public table. The first names appear here as soon as they do.
Join the
league
Private multiplayer playtests run through our Discord. Sign up, get the build, and play the next session with us.






